static T Get( Scene scene )

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Description

The Get method is a static member of the GameObjectSystem<T> class. It is used to retrieve an instance of the system of type T from a specified Scene. This method provides a convenient way to access game object systems without directly interacting with the scene's system management functions.

Usage

To use the Get method, you need to have a reference to a Scene object from which you want to retrieve the system. Call the method with the scene as a parameter to get the desired system instance.

Example

// Assuming you have a scene object
Scene myScene = ...;

// Retrieve the system of type T from the scene
var mySystem = GameObjectSystem<T>.Get(myScene);

// Use the retrieved system
mySystem.DoSomething();