Description
The Get
method is a static member of the GameObjectSystem<T>
class. It is used to retrieve an instance of the system of type T
from a specified Scene
. This method provides a convenient way to access game object systems without directly interacting with the scene's system management functions.
Usage
To use the Get
method, you need to have a reference to a Scene
object from which you want to retrieve the system. Call the method with the scene as a parameter to get the desired system instance.
Example
// Assuming you have a scene object
Scene myScene = ...;
// Retrieve the system of type T from the scene
var mySystem = GameObjectSystem<T>.Get(myScene);
// Use the retrieved system
mySystem.DoSomething();